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 A18.3 b3 Experimental Languages New Update to Game Sanddogs 0 Sun Dec 22, 2019 5:47 am
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A18.3 b3 Experimental Languages
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PostPosted: Sun Dec 22, 2019 5:47 am Post subject: No icon A18.3 b3 Experimental Languages Reply with quote

Announcement: A18.3 b3 Experimental Languages

   Good evening!

   Alpha 18.3 b3 will be on EXP soon!

   This version
   a) will finally allow you to choose from 13 languages to play the game in!
   b) gives you back the power to change your FOV
   c) has an updated VO for Trader Jen
   d) some performance enhances

   How to select your language?
   Here's a quck YT video I made https://youtu.be/0iEm-263TWc

   1. Start the game's launcher
   2. You will need to use e.g. "-language=german" in the launcher's start parameter to start the game using that language
   3. Now the session will be in the selected language

   This of couse is temporary and only until we release it to stable.

   The language names are:
   EN = english (default)
   DE = german
   ES-LatAm = latam
   FR = french
   IT = italian
   JA = japanese
   KO = koreana
   PL = polish
   PT-BR = brazilian
   RU = russian
   TR = turkish
   ZH-CN = schinese
   ZH-TW = tchinese

   For feedback and balancing suggestions, please go to our feedback thread.

   For ideas outside of balancing please visit our dev diary.

   Bugs exclusively for localization go here.

   For any bug reports and the latest known issues please visit our bug report thread.


   For any bugs specifically for localization, please use this thread.

   Happy Holidays from all of us here at TFP!
   Schöne Feiertage und einen guten Rutsch ins neue Jahr!

   Hated

   Servers!

   Update to Land claim options. Below are the serverconfig.xml properties, but they are also available in the New Game config menu.

   Setting Default Description Notes
   LandClaimExpiryTime 7 The number of days a player can be offline before their claims expire and are no longer protected N/A
   LandClaimDecayMode 0 Controls how offline players land claims decay. 0=Slow (Linear) , 1=Fast (Exponential), 2=None (Full protection until claim is expired). N/A
   LandClaimOnlineDurabilityModifier 4 How much protected claim area block hardness is increased when a player is online. 0 means infinite (no damage will ever be taken). N/A
   LandClaimOfflineDurabilityModifier 4 How much protected claim area block hardness is increased when a player is offline. 0 means infinite (no damage will ever be taken). INFINITE is now infinite regardless of Decay Mode settings, but will expire after Expiry Time is met.
   LandClaimOfflineDelay 0 The number of minutes after a player logs out that the land claim area hardness transitions from online to offline. Even though it is 0 by default, this setting allows PVP admins to set a delay to prevent raid logging. The 24 hour hardcode is gone.

   Here is what changed since A18.2:

   Added

       Console command wsmats to modify the current amount of smelted materials in workstations
       Bookcase can now be used as a paintable texture
       Terrain at Lowest or Low quality reduces shader layer blending to 2 or 3
       FOV display option and default button
       Backpack friction and bounce settings internally to help prevent lost bags
       Backpack logging to show more information in the output log
       Font support for all current localizations
       Trader Jen now has her own voice over




   Changed

       It takes more casino tokens to smelt/craft bullet casings
       Projectiles can pass through table legs again
       All electrical devices (blocks) have a minimum consumption of 1W
       Better stat display on bandages
       Reduced grass fade out distance so fade is visible
       Added a sewing kit to first aid kit recipe
       Renamed Tree Quality option to Object Quality
       Renamed Grass Distance option values to Low, Medium, High and added Lowest
       Adjusted grass distance fade to match grass distance option
       Optimized grass shader
       Enabled FOV console command
       Adjusted video quality options UI layout
       Bandolier mod can now be installed in leg armor
       Game name now allows Unicode characters
       Improved claw foot tub colliders
       Flying mode can move faster (sprint) in all directions
       W once again allows to purchase skills




   Fixed

       Clients now see an admin star for the host
       Loading mod localization for a localization category that does not exist in vanilla no longer causes KeyNotFoundExceptions
       Hand truck and ammo crate now show wrench harvest animation
       Shotgun slugs do now scrap to polymer
       A localization issue for the Stun Baton
       Rabbits are no longer making a swinging sound
       Deer now scare easier
       Workstation fuel in slot 2 and 3 no longer prevents activation of the start key
       Many grass types do now sway with wind and adjusted sway
       Overflowing a forge no longer makes your base disappear
       Error spam no longer shows up in the dedi's terminal window on startup
       While riding minibike and hitting the "B" key, no longer makes player stand up
       Deco car part blocks now have correct resources and materials
       Needle and thread vol 3 unlocks running shoes
       Arrows and crossbow bolts pierce water now
       LandClaimOfflineDurabilityModifier no longer is confusing
       Items in crafting queue will survive changes to items.xml
       Effect on Drum magazine mod matches the description now
       Ghillie suit states its proper unlock path
       Sedans no longer get stuck during breakdance (car blocks find and align with ground better).
       Tripwire can be repaired now
       Armour Plating recipe values are correct now
       Some “Terrain Quality” effects do not work until restart, the option now states that
       Swingset’s collision was improved on
       Default max zombie count is now 64 to match the bloodmoon option
       Updated comments to serverconfig.xml and tooltips for MP zombie spawn settings
       Another vehicle and junk turret dupe is fixed now
       Exploding arrows and bolt sfx does FINALLY pause during pause
       Fuel added to vehicles is no longer locked to the person who did it
       Buffs given by held modified items, no longer persist when dropped or removed
       Quickly entering and leaving your vehicle several times could cause you to bug out
       Player on login properly see players in their vehicles now
       Player as passenger now keep their hands off the steering wheel

   Last edited by faatal; 16 Minutes Ago at 05:28 AM.
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