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 A18.3 b3 Experimental Languages New Update to Game Sanddogs 0 Sun Dec 22, 2019 5:47 am
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 Alpha 18.2 b5 stable News and Updates on Servers Sanddogs 0 Wed Dec 04, 2019 7:49 pm
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Alpha 18.2 b5 stable
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PostPosted: Wed Dec 04, 2019 7:49 pm Post subject: No icon Alpha 18.2 b5 stable Reply with quote

Announcement: Welcome 18.2 b5 to stable!

   Good evening!

   Alpha 18.2 b5 is here now!

   Warning: Do not overload your forge (>30k) by smelting in new resources while queueing up recipes and cancelling them. This will likely result in a chunk reset and part of your base will be gone. A fix will be deployed to experimental soon.

   With this version we introduced:
   1. a fix for our users running AMD HD 5000 & 6000 cards
   2. a new option (terrain quality) that will allow players to gain FPS

   For feedback and balancing suggestions, please go to our feedback thread.

   For ideas outside of balancing please visit our dev diary.

   For any bug reports and the latest known issues please visit our bug report thread

   Have a great day!

   Here is what has changed since A18.1 b8 stable


       Create a function to lock xp amount required to a specific amount at a certain level
       Spear should drop to the ground when a player corpse despawns
       Several deco blocks to metal fence/furniture blocks
       Command aliases "food", "hungry" for "starve" and "water" for "thirsty"
       Zombie dogs to the burnt forest
       Terrain Quality video option


       Burnt forest sky and fog visuals are more pleasing
       Increased value/cost of Grandpa's Learn'n Exiler
       Reduced stack size on some ammo quest rewards
       Faster crafting time on the topsoil block and hobo stew
       Nerfed gas in loot
       Sham chowder uses canned sham instead of sham sandwiches
       ModGunShotgunTubeExtenderMagazine has no random range
       ModGunRodAndSpring reduced to +15% and added missing effect that the description claimed
       Stun effects from shotguns do not cause a cooldown on the target
       Shotgun slugs count as AP rounds
       30s drink buffs increased to 45s duration
       ArmorSteelSetParts and armorMilitarySetParts can drop along with clothes
       Increased LockPickBreakChance by 10%
       Bundles/pallets of items renamed to "stacks" for consistency
       Increased the stack size of bullet tips, casings, buckshot, paper
       Shotguns cause a short stun by default and the perk increases it's duration instead of the chance to occur.
       Increased spread and damage of shotguns at short range and efficiency against packs of zombies. At their max range of 10m the damage is zero.
       Slightly more polymer in loot and from destroying trash piles
       Stuns do not lower a player's melee attack speed
       Increased the damage on the primitive bow
       Bathtub filled with gore drops more rotting flesh
       Block material on torches/candles does not cause a loud crash sound on destruction
       DeskLampLight should harvest brass
       Several small loot piles have duplicate or overly loud looting sounds
       SMG do the same damage as pistols
       Increased drop rate for Handgun items at higher GS where the bucket needs to be larger to cover both SMG and magnum
       Increased drop chance of T3 item parts where the T2 item does not scrap into T3 parts, such as with clubs
       Zombie animals drop the same amount as rotten flesh as a live ones drops meat
       PerkLivingOffTheLand reduces the cost of crafting farm plots
       Sham recipe now creates 5 cans of sham at a time but requires more ingredients and acid
       PerkYeahScience lets you craft gunpowder, glue, aloe cream, gas and oil with fewer resources
       Updated burnt forest texture
       Knivesnow cause bleeding on every hit
       PerkDeepCuts further increases the max bleeding stacks and adds a run speed debuff to bleeding
       ResourceElectricParts are no longer craftable
       Lockpicks are not consumed on successful lockpicking.
       Cheesecake now grants 5% better prices when buying
       Fetch-only quests have lower rewards
       Blood moon spawner ignores bedrolls
       Improved blood moon spawner temp path grid position


       Hide paging buttons when not needed.
       Iron and steel spear show too bright in the dark.
       Unity crash when hitting Esc in prefab editor containing pumpkins
       Zombies can disable vehicles too fast
       You can ride the bike in turbo mode with no stamina
       Added asphalt recipe back in
       Pumpkin recipes are not in loot
       Warning about xuiwater
       Inconsistent harvest on old suitcase
       ArmorSteelHelmet missing from loot list
       Wrong stack size on resourceLockPickBundle/recipe
       Reading pumpkin recipes does not unlock
       Lucky Goggles use A17 scaling and are too strong compared to the perk
       Power attacks will break stealth erratically and may play duplicate sounds. Sneaking now prevents all power attack grunts.
       MeleeKnucklesSteelParts missing in loot
       Primitive bow not automatically loading when equipped
       TreeJuniper4m is invisible
       Quest rewards past the initial 2 chosen rewards were not randomizing order correctly.
       Desert sunset was too red
       Animal HP decreases with game difficulty
       Controller: Lights radial menu used left thumbstick, now uses right
       Equipped clothing is not moddable.
       Requirement HitLocation is not working on arrows and bolts
       Dedi password is not remembered when using controller in big picture mode
       Pressing ESC in the server password window causes the menus to break
       Allowing ESC in server password window to cancel password input
       Inventory radial skipped when on a vehicle and using a controller
       Lockpicks only break within the last 25% of the LockPickTime.
       Kill The Wabbit quest does not consider the double barrel shotgun
       Initial loading of sounds from mod bundles can cause lag
       Vultures fall through the world when killed high in the sky
       Bulltproofplate makes farm plots transparent when touching the plot box
       Pistols with a full auto trigger have sound issues
       Schematic and food recipe sounds are played for everyone to hear
       Torch candle dupe by placing and quickly hitting drop key.
       Chainsaw and auger not giving xp on zombie kills
       Scopes have a red tint instead of green when wearing night vision goggles
       IndexOutOfRangeException when copying block shape while using multiblocks.
       Removed unneeded debug message for shape menu.
       Apply options NRE in PrefabLODManager UpdateMaterials
       Chili dogs do not return an empty can on eating
       Moldy Bread recipe missing from Chem Lab list
       Dirt and Topsoil localization says it is from the creative menu
       Cement mixer localization mentions fertilizer
       Several items have unintended high crafting times
       Blurry vision does not apply when using scopes
       Deprecated insulator item removed and from trader
       Fixed with issue with silenced fire on automatic weapons
       Cached map view persists between different servers with the same world a player connects to
       Admin star is only seen on own player name when host, not when client
       Starve command was broken
       Reading a book from toolbelt gives 100 xp, but not the same from backpack.
       Unknown loot_quality_templates threw an error on loading
       Forge max crafting will only allow 80% of available smelted resources.
       Living off the land lvl 3 was not working correctly.
       Shotgun particles replaying after fast weapon switching.
       AMD HD 5000 & 6000 series render ground horribly
       CustomIconTint did not apply to icons that are in the shape selector menu.
       Multiple turrets made constant reload sound
       Bunch of blocks caused errors in the prefab editor
       There was no hunting game in the burnt forest
       Mushrooms can be planted almost anywhere
       Typo in level 1 of electrocution er
       "Basics of electricity" is not in the loot table
       Battery bank unlock info is incorrect
       Localization end table lamp
       Reaper icon no longer stays with you on max level
       Player dying during blood moon can stop blood moon spawns
       Players can break blood moon spawn for entire server
       Distant terrain brightness flickering when reflection probes updated when player moved
       Improved reflection probe fade out range
       Distant terrain looks white with half or lower texture quality
       The silencer no longer blocks ADS on a pistol

   Last edited by Hated; 1 Hour Ago at 05:57 PM.

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