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 A18.3 b3 Experimental Languages New Update to Game Sanddogs 0 Sun Dec 22, 2019 5:47 am
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 Alpha 18.2 b5 stable News and Updates on Servers Sanddogs 0 Wed Dec 04, 2019 7:49 pm
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 Alpha 18.1 b7 patch to stable New Update to Game Sanddogs 0 Wed Nov 13, 2019 6:05 pm
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 A18.1 b6 to EXP News and Updates on Servers Sanddogs 0 Tue Nov 05, 2019 4:04 pm
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Announcement A18.1 b5 goes EXP
Sanddogs Servers Forum Index -> New Update to Game
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PostPosted: Fri Nov 01, 2019 4:18 pm Post subject: No icon Announcement A18.1 b5 goes EXP Reply with quote

Announcement A18.1 b5 goes EXP

   Hey!

   We pushed A18.1 b5 to EXP!

   We added a new video option "Texture Filter", try lowering it, if your performance takes a hit.

   Please report bugs here.

   Please do start a new game to not risk a problem when going back to A18 b155.


   To Opt in:

   Select 7 Days to die in your Steam games list
   Right click and select properties
   Under the Betas tab select latest_experimental – Unstable build


   To potentially help with FPS problems:
   #1 lower game's texture quality
   #2 lower AF in driver settings or use "gfx af 0" ingame
   #3 lower game's screen resolution
   #4 lower texture filter settings

   Have a great weekend and I hope you had a spooky, candy-rich Halloween!

   Hated

   Here is what changed with this build:

   Added

       Stack limits to coolers, and end tables that players could craft and sell for a large profit
       A 40% chance a screamer will not spawn
       Video Texture Filter setting
       UnloadUnusedAssets after we unload texture arrays
       Steel tools parts to traders
       Lowest graphics preset and increased 6 of Low's settings
       Tree Quality Lowest and increased quality for Low and Medium




   Changed

       Corrected and improved electrical devices journal entries
       Improved heat debug UI to update in realtime and show event count
       Nerfed trader medical loot rewards, and removed plaster casts as a reward item
       Collapsed workstations drop their schematic 20% of the time
       Combat shoveling reduced
       Updated quest ammo rewards with new ammo types
       Removed the blood draw kit is no longer used




   Fixed

       Controller zoom in and out function isn't working with scopes
       Shadow artifacts on damage particles.
       Demolition zombie's explosion is affected by claim strength.
       Heat map timing
       NRE when server is shutdown via terminal
       Client NRE when host or server exits game
       Balancing and better descriptions for bullet penetration.
       Bad default value for BlockPenetrationFactor
       Too many journal unlocks delay the tutorial quest
       Incorrect mining journal and missing distribution of silver/gold/diamond blocks
       Junk Turrets pushed through blocks if placed in a 1x1 hole
       Health at 99/100 when starting a new game
       Light Mod more expensive than Mining Helmet with light mod.
       Anemia debuffs stay after death, once noob jacket is cleared
       Going into prefab editor can cause grey textures in game
       Having lots of craft ingredients causes lag when clicking on the recipe / reopening crafting screen
       UI scale changes ingame do not update toolbelt message location
       The world generation process does not apply rwgmixer.xml modlets
       Lootstage ending in 9 seem to force loot quality to 1
       Disabled dms on linux to prevent crash until Unity issue is fixed
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